Public Knowledge Folders of Satya Komatineni

00.01-About     summary
00.05-Articles     summary
00.10-Conferences     summary
00.15-Research     summary
05.03-Meta Principles     summary
05.10-Letters To My Daughter     summary
Android 1.5     summary
Android Animations     summary
Android Avds, Install, Emulator     summary
Android Basic UI     summary
Android Coding Help     summary
Android Contacts     summary
Android Core     summary
Android Data Storage     summary
Android Search     summary
Android Widgets     summary
Aspire Knowledge Center (akc)     summary
Aspire Notes     summary
aws     summary
azure     summary
Bigdata     summary
Books     summary
Computer Hardware     summary
Computer Security     summary
Computing For Teens     summary
Corporate-Financial     summary
CS-AS400     summary
CS-dotnet     summary
CS-Java     summary
CS-JavaScript     summary
CSS     summary
CS-SQLServer     summary
CS-xml     summary
Custom Components in Android     summary
Dell Boomi iPAAS     summary
dotnet: An FTP implementation     summary
Eclipse     summary
Enterprise Integration     summary
Fragments and Dialogs     summary
GDGJax2012     summary
Git     summary
Gradle     summary
Health     summary
Humanities 2007     summary
Humanities Current     summary
I will look at these someday     summary
Immigration     summary
Jacksonville Restaurants     summary
Java 8 and Lambda Functions     summary
Java Server Faces     summary
Java-Portlets     summary
jedit     summary
jquery     summary
Julia     summary
Just-Blogs     summary
laszlo     summary
Links-Dotnet     summary
Lucene     summary
Movies     summary
Music     summary
Node     summary
Older Android Notes     summary
OpenGL     summary
Abstracting Texture Renderer (source code) (10-Jul-09)
Android now has an excellent Tutorial on OpenGL ES 2.0!!! (24-Jul-12)
Because OpenGL is stateful, how do you target a specific matrix? (1-Sep-12)
Frame buffers: Color, depth, and stencil (3-Sep-12)
game development books and resources (9-Nov-12)
General Plan (27-Jun-09)
GLSurfaceView and background!! (23-Aug-12)
glVertexAttribPointer (8-Sep-12)
How are vertex colors interpolated in OpenGL? (23-Jul-12)
How can I animate two figures independently? (10-Jul-09)
How can I change the orientation of the android emulator? (15-Jul-09)
How can I create a MVP matrix for ES 2.0 in Android? (24-Jul-12)
How can I debug OpenGL errors? (14-Sep-12)
How can I draw multiple figures (9-Jul-09)
how can i scroll my drawing (26-Jun-09)
How is indexing done in OpenGL ES 2.0? (27-Jul-12)
How to draw a regular polygon using Android OpenGL (7-Jul-09)
how to draw on a canvas (26-Jun-09)
How to run Android applications on the device from Eclipse ADB (2-Aug-12)
How to texture a cube? (15-Aug-12)
How to work with matrices in OpenGL ES 2.0 (11-Aug-12)
Is there an OpenGL GLUT for Android? (27-Aug-12)
Math calculator (27-Jun-09)
Modelling tools for 3D (22-Sep-12)
OpenGL (6-Apr-09)
OpenGL 1.5 sample code (21-Apr-09)
OpenGL 2 (2-Dec-10)
opengl 3 (30-Sep-10)
opengl books and resources (13-Sep-12)
OpenGL ES 2.0 is not backward compatible with 1.x (28-Jul-12)
OpenGL ES 2.0 Sample Code (17-Sep-12)
opengl read (16-Nov-09)
OpenGL support in the Android Emulator? (28-Jul-12)
OpenGL Textures (22-Sep-12)
Relationship between texture target and texture name? (22-Sep-12)
Tell me about Depth in OpenGL? and how to hide hidden surfaces. (20-Aug-12)
Tell me about vertex shader (2-Sep-12)
Tell me one more time what the opengl pipeline is... (3-Sep-12)
this is a demo (23-Jul-09)
Version numbers for OpenGL, OpenGL ES, and GLSL (30-Aug-12)
What a goofy mistake! can you spot it? (3-Aug-12)
what are model/object/eye/world/screen coordinates? (30-Aug-12)
What are OpenGL modelling tools? (3-Sep-12)
What are reserved variable names in GLSL? (14-Aug-12)
What are VAOs and VBOs? (27-Jul-12)
What are vertex attributes in OpenGL ES? (30-Aug-12)
What happened to glTexEnvf in GLES 2.0? (14-Aug-12)
What is a fragment in OpenGL? (31-Aug-12)
What is a rendering context? what is EGL? (27-Aug-12)
What is a surface normal? (3-Aug-12)
What is allowed between two calls to glDrawElements? (13-Jul-09)
what is color sum? (13-Sep-12)
what is FOG? (3-Sep-12)
What is fragment testing? (14-Sep-12)
What is Gouraud Shading? (28-Jul-12)
What is OpenGL ES: A definition and scope (27-Aug-12)
What is OpenGL GLEW? (26-Jul-12)
what is pixel ownership? (28-Jul-12)
What is precision qualifier in gls? (28-Jul-12)
what type of variables are there in GLSL? (28-Jul-12)
Whats up with OpenGL winding? (20-Aug-12)
Who recovers the memory of allocateDirect of java nio buffes? (1-Jul-09)
OSCON-2003     summary
OSCON-2004     summary
oscon-2009     summary
Parse Cloud     summary
Paul's Links     summary
People to watch in Technology     summary
portals     summary
PowerShell     summary
Products     summary
quotes     summary
RASI-Rich Annotation Service For Images     summary
Recipes     summary
Scratch     summary
Shells: My Writes     summary
Software Architecture     summary
Spanish     summary
Supply Chain Terminology     summary
Technology Magazines     summary
TED     summary
Telugu Related     summary
Themes and Styles     summary
Tomcat     summary
UNF Lectures on Aspire     summary
Video Streaming     summary
vscode     summary
Who am I?     summary
XSLT     summary